public class SpawnIfCounterSubTypes extends Effect
Modifier and Type | Field and Description |
---|---|
int |
citype |
int |
eitype |
java.lang.String |
estype |
int |
itype |
int |
limit |
java.lang.String |
stype |
java.lang.String |
stypeCount |
int |
subTypesNum |
applyScore, collision, count, countElse, counter, counterElse, enabled, hashCode, inBatch, is_kill_effect, is_stochastic, prob, repeat, scoreChange, sequential
Constructor and Description |
---|
SpawnIfCounterSubTypes(InteractionContent cnt) |
Modifier and Type | Method and Description |
---|---|
void |
execute(VGDLSprite sprite1,
VGDLSprite sprite2,
Game game)
Executes the effect
|
java.util.ArrayList<java.lang.String> |
getEffectSprites() |
calculatePixelPerfect, determineCollision, executeBatch, getCounter, getCounterElse, getScoreChange, parseParameters, setStochastic, sortBatch
public java.lang.String stype
public int itype
public java.lang.String estype
public int eitype
public java.lang.String stypeCount
public int citype
public int subTypesNum
public int limit
public SpawnIfCounterSubTypes(InteractionContent cnt) throws java.lang.Exception
java.lang.Exception
public void execute(VGDLSprite sprite1, VGDLSprite sprite2, Game game)
Effect
public java.util.ArrayList<java.lang.String> getEffectSprites()
getEffectSprites
in class Effect