public class SpawnIfCounterSubTypes extends Effect
| Modifier and Type | Field and Description |
|---|---|
int |
citype |
int |
eitype |
java.lang.String |
estype |
int |
itype |
int |
limit |
java.lang.String |
stype |
java.lang.String |
stypeCount |
int |
subTypesNum |
applyScore, collision, count, countElse, counter, counterElse, enabled, hashCode, inBatch, is_kill_effect, is_stochastic, prob, repeat, scoreChange, sequential| Constructor and Description |
|---|
SpawnIfCounterSubTypes(InteractionContent cnt) |
| Modifier and Type | Method and Description |
|---|---|
void |
execute(VGDLSprite sprite1,
VGDLSprite sprite2,
Game game)
Executes the effect
|
java.util.ArrayList<java.lang.String> |
getEffectSprites() |
calculatePixelPerfect, determineCollision, executeBatch, getCounter, getCounterElse, getScoreChange, parseParameters, setStochastic, sortBatchpublic java.lang.String stype
public int itype
public java.lang.String estype
public int eitype
public java.lang.String stypeCount
public int citype
public int subTypesNum
public int limit
public SpawnIfCounterSubTypes(InteractionContent cnt) throws java.lang.Exception
java.lang.Exceptionpublic void execute(VGDLSprite sprite1, VGDLSprite sprite2, Game game)
Effectpublic java.util.ArrayList<java.lang.String> getEffectSprites()
getEffectSprites in class Effect