public class UpdateSpawnType extends Effect
Modifier and Type | Field and Description |
---|---|
int |
ispawn |
int |
itype |
java.lang.String |
spawnPoint |
java.lang.String |
stype |
applyScore, collision, count, countElse, counter, counterElse, enabled, hashCode, inBatch, is_kill_effect, is_stochastic, prob, repeat, scoreChange, sequential
Constructor and Description |
---|
UpdateSpawnType(InteractionContent cnt) |
Modifier and Type | Method and Description |
---|---|
void |
execute(VGDLSprite sprite1,
VGDLSprite sprite2,
Game game)
Executes the effect
|
java.util.ArrayList<java.lang.String> |
getEffectSprites() |
calculatePixelPerfect, determineCollision, executeBatch, getCounter, getCounterElse, getScoreChange, parseParameters, setStochastic, sortBatch
public java.lang.String stype
public java.lang.String spawnPoint
public int itype
public int ispawn
public UpdateSpawnType(InteractionContent cnt) throws java.lang.Exception
java.lang.Exception
public void execute(VGDLSprite sprite1, VGDLSprite sprite2, Game game)
Effect
public java.util.ArrayList<java.lang.String> getEffectSprites()
getEffectSprites
in class Effect