public class Fleeing extends Chaser
fleeing, itype, maxDistance, stypecons, counter, prevActionautotiling, bucket, bucketSharp, color, cooldown, currentFrame, draw_arrow, frameRate, frameRemaining, friction, gravity, healthPoints, hidden, hMult, image, images, img, invisible, is_avatar, is_from_avatar, is_npc, is_oriented, is_resource, is_static, is_stochastic, isFirstTick, itypes, jump_strength, lastmove, lastrect, limitHealthPoints, mass, max_speed, maxHealthPoints, name, on_ground, only_active, orientation, orientedImg, physics, physicstype, portal, randomtiling, rect, resources, rotateInPlace, rotation, shrinkfactor, singleton, size, solid, speed, spriteID, stationary, timeToLive, wMult| Constructor and Description | 
|---|
| Fleeing() | 
| Fleeing(Vector2d position,
       java.awt.Dimension size,
       SpriteContent cnt) | 
| Modifier and Type | Method and Description | 
|---|---|
| VGDLSprite | copy()Creates a copy of this sprite. | 
| void | copyTo(VGDLSprite target)Copies the attributes of this object to the one passed as parameter. | 
| protected void | loadDefaults()Loads the default values for this sprite. | 
closestTargets, getDependentSprites, movesToward, postProcess, updategetRandomMove_draw, _drawHealthBar, _drawImage, _drawOriented, _drawResources, _updateOrientation, _updatePos, _updateRotation, _velocity, draw, equiv, getAmountResource, getLastPosition, getPosition, getType, groundIntersects, init, intersects, is_disabled, lastDirection, loadImage, modifyResource, parseParameters, preMovement, removeResource, setDisabled, setFromAvatar, setRect, setRect, subtractResource, toString, updateAvatar, updateBucket, updatePassivepublic Fleeing()
public Fleeing(Vector2d position, java.awt.Dimension size, SpriteContent cnt)
protected void loadDefaults()
VGDLSpriteloadDefaults in class Chaserpublic VGDLSprite copy()
VGDLSpritepublic void copyTo(VGDLSprite target)
VGDLSprite