public class Portal extends SpriteProducer
| Modifier and Type | Field and Description |
|---|---|
int |
itype |
java.lang.String |
stype |
autotiling, bucket, bucketSharp, color, cooldown, currentFrame, draw_arrow, frameRate, frameRemaining, friction, gravity, healthPoints, hidden, hMult, image, images, img, invisible, is_avatar, is_from_avatar, is_npc, is_oriented, is_resource, is_static, is_stochastic, isFirstTick, itypes, jump_strength, lastmove, lastrect, limitHealthPoints, mass, max_speed, maxHealthPoints, name, on_ground, only_active, orientation, orientedImg, physics, physicstype, portal, randomtiling, rect, resources, rotateInPlace, rotation, shrinkfactor, singleton, size, solid, speed, spriteID, stationary, timeToLive, wMult| Constructor and Description |
|---|
Portal() |
Portal(Vector2d position,
java.awt.Dimension size,
SpriteContent cnt) |
| Modifier and Type | Method and Description |
|---|---|
VGDLSprite |
copy()
Creates a copy of this sprite.
|
void |
copyTo(VGDLSprite target)
Copies the attributes of this object to the one passed as parameter.
|
java.util.ArrayList<java.lang.String> |
getDependentSprites()
Get all sprites that affect or being affected by the current sprite
|
protected void |
loadDefaults()
Loads the default values for this sprite.
|
void |
postProcess()
Method to perform post processing when the sprite has received its parameters.
|
_draw, _drawHealthBar, _drawImage, _drawOriented, _drawResources, _updateOrientation, _updatePos, _updateRotation, _velocity, draw, equiv, getAmountResource, getLastPosition, getPosition, getType, groundIntersects, init, intersects, is_disabled, lastDirection, loadImage, modifyResource, parseParameters, preMovement, removeResource, setDisabled, setFromAvatar, setRect, setRect, subtractResource, toString, update, updateAvatar, updateBucket, updatePassivepublic Portal()
public Portal(Vector2d position, java.awt.Dimension size, SpriteContent cnt)
protected void loadDefaults()
VGDLSpriteloadDefaults in class SpriteProducerpublic void postProcess()
VGDLSpritepostProcess in class VGDLSpritepublic VGDLSprite copy()
VGDLSpritecopy in class SpriteProducerpublic void copyTo(VGDLSprite target)
VGDLSpritecopyTo in class SpriteProducertarget - the sprite to copy to.public java.util.ArrayList<java.lang.String> getDependentSprites()
VGDLSpritegetDependentSprites in class VGDLSprite