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K

K - Variable in class tracks.multiPlayer.advanced.sampleMCTS.SingleTreeNode
 
K - Variable in class tracks.multiPlayer.deprecated.sampleMCTS.SingleTreeNode
 
K - Variable in class tracks.singlePlayer.advanced.olets.SingleTreeNode
Constant used in exploration part of UCB formulas
K - Variable in class tracks.singlePlayer.advanced.sampleMCTS.SingleTreeNode
 
K - Variable in class tracks.singlePlayer.deprecated.sampleMCTS.SingleTreeNode
 
K - Static variable in class tracks.singlePlayer.tools.ucbOptimizerAgent.Agent
 
key() - Method in enum ontology.Types.WINNER
 
KEY_HANDLER - Static variable in class core.competition.CompetitionParameters
 
key_handler - Variable in class core.game.Game
Key Handler for human play.
KEY_INPUT - Static variable in class core.competition.CompetitionParameters
Key input type.
key_mask - Variable in class tools.KeyHandler
 
KEY_PULSE - Static variable in class core.competition.CompetitionParameters
 
KeyHandler - Class in tools
Created by dperez on 25/10/15.
KeyHandler() - Constructor for class tools.KeyHandler
 
KeyInput - Class in tools
This class is used to manage the key input.
KeyInput() - Constructor for class tools.KeyInput
 
keyPressed(KeyEvent) - Method in class tools.KeyHandler
Manages KeyPressed events
keyPressed(KeyEvent) - Method in class tools.KeyInput
Manages KeyPressed events
keyPressed(KeyEvent) - Method in class tools.KeyPulse
Manages KeyPressed events
KeyPulse - Class in tools
This class is used to manage the key input.
KeyPulse(int) - Constructor for class tools.KeyPulse
 
keyReleased(KeyEvent) - Method in class tools.KeyHandler
Manages keyReleased events
keyReleased(KeyEvent) - Method in class tools.KeyInput
Manages keyReleased events
keyReleased(KeyEvent) - Method in class tools.KeyPulse
Manages keyReleased events
keySet() - Method in class tools.com.google.gson.internal.LinkedHashTreeMap
 
keySet() - Method in class tools.com.google.gson.internal.LinkedTreeMap
 
keySet() - Method in class tools.com.google.gson.JsonObject
Returns a set of members key values.
ki - Static variable in class core.game.Game
 
kill_list - Variable in class core.game.Game
List of sprites killed in the game.
KillAll - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillAll(InteractionContent) - Constructor for class ontology.effects.unary.KillAll
 
KillBoth - Class in ontology.effects.binary
Created with IntelliJ IDEA.
KillBoth(InteractionContent) - Constructor for class ontology.effects.binary.KillBoth
 
KillIfAlive - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfAlive(InteractionContent) - Constructor for class ontology.effects.unary.KillIfAlive
 
KillIfFast - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfFast(InteractionContent) - Constructor for class ontology.effects.unary.KillIfFast
 
KillIfFromAbove - Class in ontology.effects.binary
Created with IntelliJ IDEA.
KillIfFromAbove(InteractionContent) - Constructor for class ontology.effects.binary.KillIfFromAbove
 
KillIfFrontal - Class in ontology.effects.binary
Created with IntelliJ IDEA.
KillIfFrontal(InteractionContent) - Constructor for class ontology.effects.binary.KillIfFrontal
 
KillIfHasLess - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfHasLess(InteractionContent) - Constructor for class ontology.effects.unary.KillIfHasLess
 
KillIfHasMore - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfHasMore(InteractionContent) - Constructor for class ontology.effects.unary.KillIfHasMore
 
KillIfNotFrontal - Class in ontology.effects.binary
Created with IntelliJ IDEA.
KillIfNotFrontal(InteractionContent) - Constructor for class ontology.effects.binary.KillIfNotFrontal
 
KillIfNotUpright - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfNotUpright(InteractionContent) - Constructor for class ontology.effects.unary.KillIfNotUpright
 
KillIfOtherHasMore - Class in ontology.effects.binary
Created with IntelliJ IDEA.
KillIfOtherHasMore(InteractionContent) - Constructor for class ontology.effects.binary.KillIfOtherHasMore
 
KillIfSlow - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillIfSlow(InteractionContent) - Constructor for class ontology.effects.unary.KillIfSlow
 
killResource - Variable in class ontology.effects.binary.ChangeResource
 
killResource - Variable in class ontology.effects.binary.CollectResource
 
killResource - Variable in class ontology.effects.binary.CollectResourceIfHeld
 
killSecond - Variable in class ontology.effects.unary.AddHealthPoints
 
killSecond - Variable in class ontology.effects.unary.AddHealthPointsToMax
 
killSecond - Variable in class ontology.effects.unary.RemoveScore
 
killSecond - Variable in class ontology.effects.unary.TransformTo
 
killSprite(VGDLSprite, boolean) - Method in class core.game.Game
Kills a given sprite, adding it to the list of sprites killed at this step.
KillSprite - Class in ontology.effects.unary
Created with IntelliJ IDEA.
KillSprite(InteractionContent) - Constructor for class ontology.effects.unary.KillSprite
 
killWindowOnEnd - Static variable in class core.competition.CompetitionParameters
Close the open window when you die or win
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