- K - Variable in class tracks.multiPlayer.advanced.sampleMCTS.SingleTreeNode
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- K - Variable in class tracks.multiPlayer.deprecated.sampleMCTS.SingleTreeNode
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- K - Variable in class tracks.singlePlayer.advanced.olets.SingleTreeNode
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Constant used in exploration part of UCB formulas
- K - Variable in class tracks.singlePlayer.advanced.sampleMCTS.SingleTreeNode
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- K - Variable in class tracks.singlePlayer.deprecated.sampleMCTS.SingleTreeNode
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- K - Static variable in class tracks.singlePlayer.tools.ucbOptimizerAgent.Agent
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- key() - Method in enum ontology.Types.WINNER
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- KEY_HANDLER - Static variable in class core.competition.CompetitionParameters
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- key_handler - Variable in class core.game.Game
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Key Handler for human play.
- KEY_INPUT - Static variable in class core.competition.CompetitionParameters
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Key input type.
- key_mask - Variable in class tools.KeyHandler
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- KEY_PULSE - Static variable in class core.competition.CompetitionParameters
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- KeyHandler - Class in tools
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Created by dperez on 25/10/15.
- KeyHandler() - Constructor for class tools.KeyHandler
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- KeyInput - Class in tools
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This class is used to manage the key input.
- KeyInput() - Constructor for class tools.KeyInput
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- keyPressed(KeyEvent) - Method in class tools.KeyHandler
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Manages KeyPressed events
- keyPressed(KeyEvent) - Method in class tools.KeyInput
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Manages KeyPressed events
- keyPressed(KeyEvent) - Method in class tools.KeyPulse
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Manages KeyPressed events
- KeyPulse - Class in tools
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This class is used to manage the key input.
- KeyPulse(int) - Constructor for class tools.KeyPulse
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- keyReleased(KeyEvent) - Method in class tools.KeyHandler
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Manages keyReleased events
- keyReleased(KeyEvent) - Method in class tools.KeyInput
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Manages keyReleased events
- keyReleased(KeyEvent) - Method in class tools.KeyPulse
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Manages keyReleased events
- keySet() - Method in class tools.com.google.gson.internal.LinkedHashTreeMap
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- keySet() - Method in class tools.com.google.gson.internal.LinkedTreeMap
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- keySet() - Method in class tools.com.google.gson.JsonObject
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Returns a set of members key values.
- ki - Static variable in class core.game.Game
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- kill_list - Variable in class core.game.Game
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List of sprites killed in the game.
- KillAll - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillAll(InteractionContent) - Constructor for class ontology.effects.unary.KillAll
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- KillBoth - Class in ontology.effects.binary
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Created with IntelliJ IDEA.
- KillBoth(InteractionContent) - Constructor for class ontology.effects.binary.KillBoth
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- KillIfAlive - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfAlive(InteractionContent) - Constructor for class ontology.effects.unary.KillIfAlive
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- KillIfFast - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfFast(InteractionContent) - Constructor for class ontology.effects.unary.KillIfFast
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- KillIfFromAbove - Class in ontology.effects.binary
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Created with IntelliJ IDEA.
- KillIfFromAbove(InteractionContent) - Constructor for class ontology.effects.binary.KillIfFromAbove
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- KillIfFrontal - Class in ontology.effects.binary
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Created with IntelliJ IDEA.
- KillIfFrontal(InteractionContent) - Constructor for class ontology.effects.binary.KillIfFrontal
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- KillIfHasLess - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfHasLess(InteractionContent) - Constructor for class ontology.effects.unary.KillIfHasLess
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- KillIfHasMore - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfHasMore(InteractionContent) - Constructor for class ontology.effects.unary.KillIfHasMore
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- KillIfNotFrontal - Class in ontology.effects.binary
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Created with IntelliJ IDEA.
- KillIfNotFrontal(InteractionContent) - Constructor for class ontology.effects.binary.KillIfNotFrontal
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- KillIfNotUpright - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfNotUpright(InteractionContent) - Constructor for class ontology.effects.unary.KillIfNotUpright
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- KillIfOtherHasMore - Class in ontology.effects.binary
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Created with IntelliJ IDEA.
- KillIfOtherHasMore(InteractionContent) - Constructor for class ontology.effects.binary.KillIfOtherHasMore
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- KillIfSlow - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillIfSlow(InteractionContent) - Constructor for class ontology.effects.unary.KillIfSlow
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- killResource - Variable in class ontology.effects.binary.ChangeResource
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- killResource - Variable in class ontology.effects.binary.CollectResource
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- killResource - Variable in class ontology.effects.binary.CollectResourceIfHeld
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- killSecond - Variable in class ontology.effects.unary.AddHealthPoints
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- killSecond - Variable in class ontology.effects.unary.AddHealthPointsToMax
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- killSecond - Variable in class ontology.effects.unary.RemoveScore
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- killSecond - Variable in class ontology.effects.unary.TransformTo
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- killSprite(VGDLSprite, boolean) - Method in class core.game.Game
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Kills a given sprite, adding it to the list of sprites killed at this
step.
- KillSprite - Class in ontology.effects.unary
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Created with IntelliJ IDEA.
- KillSprite(InteractionContent) - Constructor for class ontology.effects.unary.KillSprite
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- killWindowOnEnd - Static variable in class core.competition.CompetitionParameters
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Close the open window when you die or win